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Periodicity

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Devlog

  • Added Food, Health, Armor, Panoramic Backdrop, and Updated terrain unloading.
    February 09, 2021 by Will McG
    1
    #Periodicity, #Beta 1.0, #Terrain, #HP, #Shield, #Food
    Added a new heath bar along with fall damage. Food is now also required to live. You can now find armor to upgrade your shield. Terrain now completely unloads when you exit that area. Panoramic backdr... Continue reading
  • Animals!
    January 01, 2021 by Will McG
    1
    #development, #periodicity, #early access
    Animals will walk around randomly and will jump when they encounter the edge of a tile. Some animals will ram you and attack other animals. View on devlog website... Continue reading
  • Added tree generation, sunset and sunrise, and a "tool belt"
    August 11, 2020 by Will McG
    1
    #update, #Periodicity
    The image is a wood block from the game."... Continue reading
  • Inventory And Missions!
    July 11, 2020 by Will McG
    Added a simple inventory system and missions system! Also added a sprite for the sample tool!... Continue reading
  • Added Sample Tool
    June 17, 2020 by Will McG
    1
    #SampleTool, #Periodicity, #New Tool, #New Item, #New Object, #New Type, #Block Modifying
    Added an item that will extract samples from certain tiles. Ex. Using the tool on wood might give you 2 carbon samples and a nitrogen sample These samples will be used to complete missions and buy ite... Continue reading
  • Posted on itch
    June 12, 2020 by Will McG
    1
    Just posted Periodicity on itch for updates... Continue reading
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